iPhone Developer Blog

Browsing Archive: November, 2010

The Background Renderer

Posted by Stuart McVicar on Sunday, November 14, 2010, In : Technology 

I have got two main goals for the next version of Molecular. I want to give the player more levels and to make progress through the game easier. With this version I’m looking to give the player about 60 levels. This will enable me to more gradually increase the difficulty through the game at a slower rate than the original. It also allows me to increase the difficulty further for the hard core amongst us.  This will be achieves partly by putting more atoms on the screen and increasing the v...


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Catch Up!

Posted by Stuart McVicar on Sunday, November 7, 2010, In : Molecular 2 

This post has been a long time coming, with me being focused on other work commitments and the family, so you’ll have to imagine this being about five months ago when I wrote it. :) Things are settling down a bit now so their will be a lot more posts coming in the near future. Now lets wind the clocks back about six months...

The last month has been quite busy. In addition to all the updates I’ve done recently, most of this time has been getting the new levels into Molecular 2 and decidin...


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